
Your magic. Your deck. Your call.
A witch, a spell deck and hordes coming out of the dark. We are working on a survivor-like where your cards fight for you.
- Status
- In development
- Title
- Working title, subject to change
- Genre
- Survivor-like, spell deck
- Imagery
- Concept work
ProjectWitch is a working title. The game is in development and we are only sharing the high level design idea here. The core idea is simple: the deck is the build.
GAMEPLAY
What happens at the table?
Let your deck do the fighting.
In the system we are designing, the cards in your deck cast their spells on their own, leaving you to focus on movement and your next decision.
Keep it. Or burn it.
Keep a card's ongoing effect, or spend it for a powerful one off effect. Every part of the deck is a decision.
A new deck every run.
Card placement, evolutions and spell combinations sit at the heart of the design. ProjectWitch is a working title and both the game and its visual language are still evolving.
CONCEPT
Concept work
The images below are concept work and are not in game footage.
ROADMAP
Where we are heading
PLANNED FEATURES
What we are considering
The roadmap and planned features are not a commitment; they show our current direction. We do not give dates.
LAB NOTES